Over the months I have experimented using both RLO+ and Phinix's Natural enb. I still wanted to be able to use some nice textures but generally anything over 2k starts to kill my system, on top of that I can't activate half the effects of enb without massive performance hit. For several months I had been trying to find and tweak certain enb's to my liking however, my system is very limited. I eventually settled on this enb for several reasons. I also added a little bit of sweetfx vibrancy to to give it a tad bit saturation. I followed Boris' guide to make it usable with new enb binaries and took some settings from other enb's for settings that didn't exist in the time-frame Winterheart was made. I use Winterheart II - Atmospheric ENB by WoodManGamer
The one downside of it is that it requires Brightness to be turned all the way down, and that's only possible to do in-game in fullscreen mode, so it doesn't play very conveniently with borderless window mods, so far as I can tell (it really doesn't look right with brightness up, and AFAIK brightness is left to the desktop settings when you're in windowed mode, which makes it a bit faffy to use). Things get tricky when you start to introduce weather or lighting mods, so I think if one were using the Weather and Lighting Pack on the wiki, for example, it might be better to go with Project ENB or the recommendations there.īut for an ENB that works out of the box with STEP Core and Enhanced, to just enrich and enhance the vanilla experience and make it pop out in 3-d, without too much exaggeration in any particular area, I don't think True Vision can be beat. I'd say it makes a perfect match to STEP Core or STEP Enhanced (which is what I'm using at the moment). Most other ENBs fall firmly to one side or another, but this one seems to get the balance just right. What I like about True Vision is that it strikes, for me, the perfect balance between gritty realism and fantasy otherworldliness. It's apparently partly based on Opethfeldt's ENB, which is one of the first ones I'd thought was good prior to coming across True Vision. It also builds in SweetFX's SMAA and LumaSharpen, which gives, as the author says, a very realistic and sharp feel. Even the same author's Project ENB I don't find quite as good (although it may be better with CoT, which it's supposed to be designed specifically for). I've tried them all and I keep returning to this one.
SKYRIM SWEETFX GRITTY MANUAL
No piece of software or manual color/brightness adjustment can do it properly! You can spend an immense amount of money to properly calibrate your monitor! For gaming, don't worry about it, just adjust it to how you like it and call it a day.įirst post! Ever since I first tried it last time round with Skyrim, I fell in love with Bronze 316's True Vision ENB (Realistic), which is currently built around ENB 0.221, and works with 0.236. So as long as the author of the comment tells us what ballpark hardware he is running, I think the information is still useful to those that isn't running the same truly calibrate your monitor, you'll need an external piece of hardware and a stable lighting environment. (on Somber Ultra settings, the game is almost unplayable and very choppy even on a uber computer) Its all relative really.
And yes, even with a high-end graphics card there is still a difference between "performance" enb settings & "ultra" enb settings when it comes to general performance. "performance" I meant that the author's default vision and its relative ENB settings don't use the more fps intensive settings of ENB and hence by default it has more "performance" than say Somber on its "high" settings.